ike you, we play games that are very active. The difference is that they place emphasis on some skills that we value diferently and at a different level than you do and use our chrerisled tiara. One game, we would not have you play at all and pertains to us alone since it would probably cause injury to you. We put it here because you might find the idea amusing. The others you can play quite well. While you do not have the strength, quickness and agility to play at the level we do, you can still enjoy playing them among yourselves
or 5 to 11 players and a game mistress
One of the girls is chosen as the Malicia and given the wnad.
There are several versions of the choosing of players. This can be done by drawing cards from the deck. If a grownup is not the game mistress then this is accomplished by card draw with the highest card being the game mistress and the lowest being Malicia with the game mistress joining the game after the first round.
There are variations of what happens after the frist round, The Malicia, if successful becomes the game misterss, the tagged girs becomes Malicia and the game mistress joins the Ring as an ordinary player, They want may pass to another girl whether or not Malicia successfull tags someone and it goes around. The Malicia remins such until she tags one of the others. In some forms, the tagged girl leaves the game and so it goes until Malicia (the same girl throughout) tags everyone then the cycle starts over. changing game mistresses and Malicia. This is called "club" tiara tag. The winner is the one who tags every member of the ring in the fewest number of rounds. As often as not, while the general structure of the game is the same, the style and rules vary from place to place and to list them all woudl be too much.
This game, pleayed by all ages uses speed, energy, knowing where you are and where you want to be and listening concentration.
his game is very simple.
his game is designed to teach aerobatic agility, since Fairies' magic wonds provide the ability to levitate and since Malicia used cats in our making, it is sensible fot us to be quite agile and at home off the ground. This is first begun at the age of 4-1/2 and is enjoyed by all ages as we posess the ability to throw each other around with cosiderable force and one of our other games is to throw a person over a wall fully 1-1/2 times our size. Do not try this at home, girls
Before you can know this, or any Fairy Card game, you must understand the Fairy deck of cards. We count be twelve. to be "perect" the number must be multiples of twelve. A "perfect square is twelve twelves. There are 6 "suits" of 12 "play cards": Pink flowers, blue moons, yellow suns, Gold coins, silver daggers, and black cats. Nine good “ordinal” cards, these are cards, that represent good things, three with hearts, three with scallop shells and three with stars. Nine bad “ordinal” cards: Three broken wands, three shattered crystals and three black suns, one good “cardinal” card with a picture of a tiara and one bad “cardinal “ card with a picture of Malicia Malicia is pictured as a beuatiful blonde lady wearing a purple gown with a silver band across her forehead.
The game is played to its outcome. The object is to collect the three of one good kind or one of each of the good kind (either the 3 hearts, stars or shells or one of each) and avoid the 3 bad ordinal cards. If you draw the required good cares you are awarded the tiara and you win, if you draw the tiara then you win at any time. If you draw three of a kind or one of each kind of the bad ordinal cards, you get the Malicia card and you lose, If at any time you turn over Malicia then you lose there and then.
This could be adapted to the standard deck by adding the 20 cards to the regular deck. The tableau is any way that you can divide 72 into even bits like 9x8, 6x12 or like that. You play the Solitaire version by turning over the cards. If it is a non-play card (an ordinal or cardinal) it is turned back face down, otherwise, it is left face up
If played competitively, the tableau is multiplied by the number of playters so that each shall have a chance to win or lose. The only cards not multipled are the cardinals (tiara and Malicia) since they end the game so that two players would use a deck of 140 plus the cardinals, three would use 210 and thus and so
Competive play is done in one of two ways, The first is that each girl turns over one card and the turn passes to the next and so until it comes back to the first and the round goes again. The other method is that one deck of 72 is laid out in tableau and the girl plays until finished and her nuber os turnovers is tracked and the winner is the one who draws either the tiara or the 3 ordial cards needed in the fewest tries and a girl drawing the 3 bad ordinal cards or Malicia I should not have to say that such games are played without wands and depend on the player's strength, speed, and durability.